Claude Rebuilt This AI Video in Unreal Engine (Zero Imported Assets)
Seedance faked a video game that doesn’t exist, so I had Claude Opus 5.5 rebuild it as a playable browser shader in 45 minutes, using gokaygokay’s video-to-shader skill. Then I pushed further: Claude wrote a new skill and rebuilt an AI-generated pirate cabin in Unreal Engine 5.8, with every object made procedurally from scratch, and I could walk around inside it. Here’s how close each round got, what it cost at API rates, and how you can try it yourself. Try Crusoe Intelligence Foundry and get $5 in free credits: https://console.crusoecloud.com/request-foundry?utm_source=mattvidpro&utm_medium